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The use of educational
software in the development
of logic skills in higher
education.
El uso de software educativo en el
desarrollo de las destrezas lógicas en
la educación superior
Esther Elizabeth Gonzabay De la A
*
María Gabriela Campuzano Páez
*
Abstract
In certain occasions we wonder why students fail to solve certain
types of logic problems and not in others, one of the causes of this
fact is due to the lack of knowledge of some learning technique or
because they have poor logical reasoning, which is reflected in the
low academic performance of students. The population considered
is the Information Technology Career of the Peninsula Santa Elena
State University and as a sample two parallels are taken from the
population that are linked to this study. The investigated topic is of
vital importance in subjects where analysis and logical reasoning of
problems are required, in addition, it directly influences the practice
of basic thought processes.
Keywords: logical skills, higher education, problem solving.
* Master's Degree in Computer Education, St. Helena
Peninsula State University, egonzabay@upse.edu.ec
esthergonzabay@gmail.com
https://orcid.org/0000-0002-3897-3700
* Master of science in energy and environmental
managemenT, St. Helena Peninsula State University,
mcampuzano@upse.edu.ec
https://orcid.org/0000-0003-1522-0228
Article
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Resumen
En determinadas ocasiones nos preguntamos por qué los estudiantes
fracasan al resolver cierto tipo de problemas de lógica y en otros no,
una de las causas de este hecho se da por el desconocimiento de
alguna técnica de aprendizaje o porque poseen escaso razonamiento
lógico, lo que se refleja en el bajo rendimiento académico de los
estudiantes. La población que se considera es la Carrera de
Tecnologías de la Información de la Universidad Estatal Península
de Santa Elena y como muestra se toman dos paralelos de la
población que están vinculados a este estudio. El tema investigado
es de vital importancia en asignaturas donde se requiere el análisis y
el razonamiento lógico de problemas, además influye directamente
en la práctica de los procesos básicos del pensamiento.
Palabras clave: destrezas lógicas, educación superior, resolución de
problemas.
Introduction
Research in the field of education is considered of vital importance,
a deeper approach to students' answers. We ask why students fail in
solving certain types of logic problems and fail in others, what are
the factors that play an important role in this area. We also reflected
on the types of problems, their unknowns and the way students
understand them. While the students were solving some logic
problems, we observed different factors that can favor or hinder the
solving process, among which I can cite the fact that some questions
were not fully understood, because there is not an adequate analysis.
Based on this concern, the main objective of this work is to rethink
the logical skills of students in the teaching-learning process, and by
ramification, the development of problems. In order to improve the
limited logical skills, the use of educational software is proposed,
which will allow in a certain way to improve this existing weakness
in the students. This software includes one of the factors considered
key in the development of current competencies, the ability to solve
the proposed problems.
(M.Edgar, 2014) states that "The underlying assumption is that the
ability to solve problems is a special type of engineering education,
which results from developing logical-interpretative and abstractive
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ability in students. On the other hand, there are different ways to
solve problems and each requires different types of skills and
abilities in logic and abstraction.". In the framework of the project
on Definition and Selection of Key Competencies, they place them
in the corresponding category of "Key Competencies".
(Cooperation, 2005)In the framework of the project on Definition
and Selection of Key Competencies, they are placed in the category
corresponding to the use of interactive tools, which refers to the
effective use of spoken and written language, computer skills and
mathematical skills in multiple situations. Finally, logical skills are
part of the essential tools for the future professional to perform well
in society, in the workplace, and to be able to participate in an
effective dialogue with others.
The method to be used adopts different methodological alignments,
ranging from specific processes to the use of some statistical
techniques.
The present work contemplates the existing difficulties in the context
where the research is developed, the formulation of the problem, the
objectives and the justification of the research; besides considering
the theory that sustains this research project, the same that provides
a deepening of the different representations and explanatory
guidelines of the logical skills, the process of problem solving seen
from many theoretical perspectives, and what is an educational
software.
It also includes the methodology to be used in the research, which
includes the modality and types of research, the population and the
sample, tools and procedures of the research that are an essential part
and will provide a solution to each of the inadequacies found in this
research. It also contains analysis and interpretation of results, with
discussion of these, ending with the conclusions reached with this
study and recommendations.
The Peninsula Santa Elena State University is a Public Institution of
Higher Education, whose purpose is focused on four functions:
professional training in the different branches of knowledge,
scientific research that seeks knowledge and solutions to the
problems of the province and the country, the link with its
community for the dissemination and development of projects that
transfer the university work in its extension and participates in
increasing its social responsibility, and administrative management
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that allows the optimal use of its resources to carry out its training
work.
This career is based on the study of the contexts of the exact, natural
and applied sciences from a theoretical-methodological,
epistemological, holistic and systemic vision, for the transformation
of the productive matrix within the framework of organizational
management, with the use and application of algorithmic techniques,
numerical modeling and the general theory of systems, which
generate technological solutions.
In the mentioned career, subjects related to logic problems are
taught; in the development of this one, students find the content
complicated, which hinders their learning and subsequent approval
of the subject. While it is true that the subject is based on
programming processes in languages according to each academic
year, it is affected by some factors among which predominates the
lack of any didactic resource to improve the logical skills of students.
In the labor field of an educator, regardless of the area in which
he/she works, some problems arise that are subject to his/her
profession, which usually are not frequent and become routine, and
are not considered with the seriousness of the case, for example, the
low level of development of logical skills in students, this aspect is
totally neglected and leads to many students of various educational
levels.
The student in many occasions finds himself in a series of problems
such as absences to classes, shortage of reference books, insensitive
teachers, old teaching methods, lack of resources in the classroom
for learning, inappropriate classrooms for teaching-learning; In
addition to this, there are also personal problems, for example, lack
of motivation in their family environment, failures that make them
feel frustrated, low academic performance, which causes them to get
bad grades and other situations that induce the person to indiscipline,
which hinders their intellectual and academic progress.
These factors mentioned above influence the students of the
Information Technology Career of the Peninsula Santa Elena State
University, so we see the need to propose the use and development
of computer didactic resources for the subject Fundamentals of
Programming, since students have insufficient logical skills in the
aforementioned subject, and this would be a methodological help for
them to improve some aspects of their daily life, such as feeling self-
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confident, motivated, eager to work and above all seeing that the
subject is not difficult to cope with, emphasizing that to improve
logical skills, many other variables external to the student intervene,
such as the quality of teaching by the teacher, the classroom
environment, family, educational program, etc.
This research is important because it will help in the problem of
insufficient logical skills of students in the subject of logical
reasoning, taking as a resource an educational software that will
allow to improve the analysis in the students of the Information
Technology Career of the Peninsula State University of Santa Elena
and thus improve their academic performance and at the same time
guarantee a quality education to new students.
Through the analysis of the theoretical approaches that will facilitate
the descriptions of assumptions and explanation of the variables, the
present work contributes to a great extent to improve the logical
skills in the resolution of the problems posed.
The research is based on several theoretical foundations, which are
essential for the understanding of this research article and are
detailed below.
(Castaño, 2004) defines skills as "The ability of a person to perform
an activity, to develop in his or her family and social environment,
or to solve problems autonomously" (p. 37).
The Encyclopedic Dictionary of Education defines skills as "the
ability of an individual to execute a perceptual, motor, manual,
intellectual, or social activity, among others." (p. 127)
Skills are understood as practices, arising from the individual's
capacity that, converted into competencies, have achieved an
immediate level of development with efficiency and effectiveness.
Basically, the skill is where a series of elements or a solid set guided
by what the mind imagines, everything that unfolds in us through
sensations and their definition, is revealed.
(González, 2011) mentions that "Logical skills are: the ability to
reason adequately and effectively. This includes sensitivity to logical
schemes and relationships, statements and propositions (if-then,
cause-effect), functions and abstractions. The types of processes
used in the service of this skill include: categorization, classification,
inference, generalization, computation, and hypothesis
demonstration." (p,1)
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Logical skills are capabilities developed by the human being and
their main function is to make inferences from a given situation and
reach a logical conclusion, for this it is required to carry out a
sequential process such as setting an objective, identify the premises,
analyze them and reach a solution, this solution must be contrasted
with the correct output of information. Some authors who give their
point of view about logical skills, and indicate:
According to Dr. C. L. Pérez, logical or thinking ability is understood
as the content of those actions of the intellect that are developed in
the process of knowledge, which are carried out through logical
operations and must be mastered throughout the teaching-
educational process.
According to S. L. Rubinstein, logical abilities are the content of the
actions of cognitive activity determined by the logical relations that
exist between the starting point of the cognitive process and its
result.
According to the considerations made by H. Fuentes and others,
based on the classification given by N. F. Talízina and C. Álvarez,
these are expressed in three groups:
1- Specific skills, specific to the sciences, professions or
technologies that are the object of study or work.
2- Logical or intellectual skills, which contribute to the assimilation
of the content of the disciplines and support logical thinking,
both in learning and in life.
3- Communication skills inherent to the teaching process, which are
essential for its development.
The use of logical reasoning contains mathematical calculations,
ability to solve mathematical problems and find a correct solution,
ability to understand relationships between mathematics and real
life, to handle concrete and abstract concepts and to be able to
propose hypotheses.
Logical skills are skills that the subject has to use digits, basic
operations, symbols, signs and ways of their inferences, in order to
be able to understand and express their reasoning and solve problems
that arise in their daily life, as well as in the school environment.
(Gagné,1991), states that "a problem consists of a goal state, an
initial state and the set of all possible resolution paths leading to the
goal from the initial state".(p. 45).
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Hayes, cited by (Hardy and Jackson, 2001), "defined a problem as
the empty space that separates us from the initial state and the goal
state".
(Puente, 2003), states that "a problem exists when a person is faced
with a situation that requires a plan and action to change the existing,
undesired state to another, ideal state". (p. 35)
(Ministry of Education, 2006), a problem is a situation that hinders
the achievement of some goal, so it is necessary to find the means to
solve it, mitigating or canceling its effects.
With the aforementioned definitions, I define a problem as the
situation that hinders the progress of a reality and that it is necessary
to develop a plan and an action to reach the desired goal in order to
change the state from problem to solution.
(Sanchez,1999) defines: "The concept of Educational Software as
any computer program whose structural and functional
characteristics support the process of teaching, learning and
administration".
(Lamas, 2000) defines: "As a computer application that, supported
by a well-defined pedagogical strategy, directly supports the
teaching-learning process, constituting an effective instrument for
the educational development of the man of the next century" (Lamas,
2000).
Educational software is considered as the set of useful computer
resources in the teaching-learning process, which implies that
technology is incorporated into the academic process of students to
motivate learning in problem solving.
(Ricardo A. Baeza Yates, 1993) expresses in his book that if "We
examine visual and collaborative tools that can be useful in the
understanding of software engineering (SE). We analyze the
experience of the use and impact of these tools in education,
proposing new ways of using them and future research directions."
The use of educational software by teachers: Enriches the field of
Pedagogy by incorporating technology that revolutionizes teaching
- learning, also allows to control the tasks individually or
collectively, allows to raise the educational quality.
The use given by the student to the educational software is of vital
importance since nowadays they require interactive resources that
facilitate and motivate learning, especially in subjects related to
problem solving.
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When we decide to incorporate software in our classroom to develop
teaching-learning activities, we are choosing different strategies
directly or indirectly. That is, we can intend, for example, that
students exercise and practice, develop problem-solving activities,
which in turn can be planned individually or in groups.
The production of educational software involves a certain degree of
complexity since decisions must be made regarding content,
teaching strategies and the appropriate design to facilitate the
learning process for the user or student.
The use of educational software for the improvement of logical skills
is based on one of the learning theories which is the constructivist
one, emphasizing also Jean Piaget's and Educational Technology.
They specify the learning environment necessary for the
construction of educational software. Constructivism emphasizes
the learning process rather than the acquisition of the products. This
theory is further expanded below, as it has been used in the research.
(Morin, 2021) "The education of the future will have to be a first and
universal education, centered on the human condition, with a re-
linking of knowledge resulting from integrating the invaluable
contribution of the humanities, not only philosophy and history, but
also literature, poetry, the arts..." (p, 23). Unity in the different
humanities is very important; for quality education to exist, it is
necessary to integrate scholarship and for students and teachers to
feel committed to completing their knowledge.
(P. Hernández, 1998), explains that "constructivism starts from the
student's reality, previous knowledge and beliefs". Constructivism
promotes more open learning strategies, where the results vary
depending on each individual, and the designer of constructivist
environments must design materials and strategies that facilitate
learning.
These theories establish that students are active agents who seek and
construct knowledge with a purpose, within a representative context,
which generates changes in the role of the teacher as a transmitter of
knowledge, who is considered the main source of information,
expert in content and source of all the answers, who controls and
directs all aspects of learning, in the same way the student is a
collaborator, a participant responsible for his own learning, shares
knowledge and sometimes participates as an expert.
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(Piaget, 1982) has a basic vision about how people perceive the
external nature through the senses, taking into account the
evolutionary aspect up to the adaptation to the place where it
develops. Then for the progress of logical skills it is necessary to
use the senses, this process will serve for the individual to go through
the part of adaptation to the workplace and the organization of
knowledge.
Piaget affirms that the development of intelligence is achieved by
the adaptation of the person to the environment, considering
adaptation as an instance in which information enters and another of
organization in which this information is structured.
Although Piaget was not in favor of the use of computers in
education, his ideas influenced future work of other authors related
to the incorporation of computers in education, which will be applied
to the development of educational software for the improvement of
logical skills in problem solving.
Another contemporary pedagogical trend is Educational
Technology, which is the process of incorporating technology in the
classroom, this helps teachers to reinforce their didactics and
educational practice or transform it. The creation of Educational
Technology is attributed to Skinner, a Harvard professor, in 1954, in
his context this pedagogical trend follows a stimulus-response
scheme, which is nothing more than the consequence of the incessant
search for finding in the teaching-learning process; a scientific
support that makes possible the starting point of the use of technical
resources - suitable materials for learning, with the help of elements
of biological nature, characterized by the central nervous subsystem
of the human being, with which the mentioned resources can interact
giving as a result a new knowledge acquired in the most efficient
way possible.
The approach of this trend proposes as an objective that the student
feels motivated and internalizes already established contents, which
will then have to be verified in the application of educational
software. In this theory, educational software serves as an aid in the
teaching-learning process, as it helps the student to expand the
information, perform practical activities, exchange information with
the environment, perform exercises or establish an interactive
relationship.
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Materials and methods
In this sense, the research presented here is of a Diagnostic, Field,
Descriptive-Explanatory type.
It is diagnostic because although there are studies of this type, there
are not many findings on this subject in the educational field;
therefore, it was necessary to seek relevant information through a
study, detailing the problems that gave rise to this research.
It is field research because the information was obtained directly
from the people involved in this research, that is to say, it reached
the place of the facts, thus evidencing the reciprocity between cause
and effect. Within the field research is the observation stage, which
was used to locate the problem, the decline in terms of logical skills
in the teaching-learning process, which hinders the progress of the
contents.
It is descriptive since it allows comparisons to be made between two
or more phenomena, which implies being aware of situations on the
use of logical skills in the academic performance of students,
promoting an accurate description of the activities. The variables and
the relationship between them are identified by means of a
qualitative-quantitative analysis in which the results are analyzed
with the purpose of elaborating generalizations that contribute to
understanding.
It is Explanatory since the characteristics of this type of study
emanate from an abundant theoretical body; they identify the causal
relationships, in addition to using knowledge from other studies such
as: books, graduate theses, publications on the Internet.
The universe or population of the present investigation will be
constituted by teachers, students and directors of the Information
Technology Career, of the Faculty of Systems and
Telecommunications of the UPSE. Undoubtedly, the selection of the
population is a fundamental pillar within the research process since
it leads to delimit the scope of the study by specifying a population
and selecting a sample.
The number of students that attend this career, attend the university
from different parts of the province of Santa Elena, most of them are
of medium-low social status, between the ages of 18 to 35 years, who
participate in the virtual and face-to-face mode. The population to be
taken into account in the study is detailed below:
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Table 1. Research population
POPULATION
Management
Teaching Staff
Students
Total
(Alvarez, 2011)defines the sample as "a set of objects and subjects
from a population, i.e. a subgroup of the population, when this is
defined as a set of elements that meet certain specifications" (p. 124).
According to the author I say that the sample is a part of the
population that is selected to carry out the study. A sample must be
representative, that is, it must reflect the essential characteristics of
the population to be studied.
As mentioned by the author, the sample is a small part of the research
population and to establish the needs of students and teachers, a
sample will be taken by applying the total population of students,
teachers and management.
Among the research instruments used were questionnaires for
students and teachers, which made it possible to diagnose and obtain
information objectively from the group of people to be considered in
the research. Another instrument used was the survey, where the
Likert scale was used.
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Results
After completing the data processing stage in this study, the data
were coded and transformed into numerical symbols using a
technological application.
The surveys in this research allowed the collection of the necessary
information for the data to be tabulated and thus verify the questions
posed, the sample satisfies the validity and reliability of the research.
Figure 1. Creation and use of educational software teachers
The teachers surveyed stated that 90% agreed with the creation and
use of educational software, as they consider it important for
students to improve their logical skills, which allows them to manage
daily classes in a friendly and interactive way.
70
20
10
-
-
Totalmente de acuerdo
De acuerdo
Indiferente
En desacuerdo
Totalmente en desacuerdo
- 10 20 30 40 50 60 70 80
Totalmente de acuerdo
De acuerdo
Indiferente
En desacuerdo
Totalmente en desacuerdo
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Figure 2. Creation and use of educational software students
93% of the respondents stated that the creation and use of
educational software will help to improve their logical skills,
because through user-computer interaction, learning will become
interesting and attractive. Students will have the interest to learn
more and will be provided with the right techniques to get the desired
results.
The results that are triggered based on the research are the following:
The teaching-learning process would be complemented with the use
of an educational software to improve the logical skills in the
students of the Information Technologies Career of the Peninsula
State University of Santa Elena, in the subject of Fundamentals of
Programming Telecommunications, this indicates obtaining 90% in
the survey to teachers and 93% in the survey to students, who state
that they agree with the proposal made.
90% of the teachers expressed that they strongly agree with the use
of educational software that serves as a support tool in the
professional training of students and at the same time improves the
quality of learning through access to didactic resources that allow
the exchange of information.
Discussion
Nowadays the new information and communication technologies are
the alternative to cohesive an optimal learning of the sciences of
knowledge and are the tools that students use in their daily life, but
63
30
5
2
0
Totalmente de acuerdo
De acuerdo
Indiferente
En desacuerdo
Totalmente en desacuerdo
0 10 20 30 40 50 60 70
Totalmente de acuerdo De acuerdo
Indiferente En desacuerdo
Totalmente en desacuerdo
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without a correct application, for such reason the modern teacher
must direct in a coherent way the use of these tools to get to change
the mentality of the student on the use of these wonderful
applications.
The application of educational software will have a highly positive
impact on education, specifically in the area of computer science,
since it will strengthen the teacher's work at all times and will help
the student with a much more attractive, interactive and dynamic
class that will motivate him/her 100% to learn.
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